December 07, 2016
Planetes was developed over the course of 4 months as a class project for DIG 4275 at the University of Central Florida. The class was assigned to develop a game pertaining to the theme of
Explore, and the team of developers interpreted that as a lonely adventure through space, exploring several planets at a leisurely pace.
On this project I acted as System's Programmer and Creative Director. My responsibilities involved the design and implementation of the systems that drove all the gameplay, and providing top level creative decisions for the rest of the team to abide by.
The project was released on Itch, where it was featured on the Front Page and has received 1,700 unique downloads.