Arco

game

August 03, 2016


Arco was developed over the course of 4 months as a class project for DIG 4275 at the University of Central Florida.

For this project, I acted as Systems Programmer. My main job was designing/implementing various gameplay elements, including player mechanics, boss mechanics, and the inventory/upgrade systems. I detailed the development process in a series of blog posts here.

Play it Here
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